From 199bc6a1704842cac675de95c130fc27e03623d6 Mon Sep 17 00:00:00 2001 From: unknown Date: Thu, 23 Oct 2025 08:12:24 +0200 Subject: [PATCH] [texture_cache] Fix WIN32 #ifdef for texture_cache (#2823) The #ifdef introduced in #2720 was wrong Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2823 Co-authored-by: unknown Co-committed-by: unknown --- src/video_core/renderer_vulkan/vk_texture_cache.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index 5b52e88727..136a11f78d 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -1377,7 +1377,9 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src, // As per the size-compatible formats section of vulkan, copy manually via ReinterpretImage // these images that aren't size-compatible if (BytesPerBlock(src.info.format) != BytesPerBlock(dst.info.format)) { -#ifdef __WIN32__ +#ifdef _WIN32 + // On Windows, linear images cause device loss when used in image copies. + // Tested with TitleID: 0x010067300059A00 (Mario + Rabbids Kingdom Battle) if (src.info.type == ImageType::Linear || dst.info.type == ImageType::Linear) { return; }