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@ -24,8 +24,6 @@ void EmuThread::run() { |
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MicroProfileOnThreadCreate("EmuThread"); |
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stop_run = false; |
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emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); |
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Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources( |
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@ -40,7 +38,7 @@ void EmuThread::run() { |
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render_window->DoneCurrent(); |
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} |
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// holds whether the cpu was running during the last iteration,
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// Holds whether the cpu was running during the last iteration,
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// so that the DebugModeLeft signal can be emitted before the
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// next execution step
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bool was_active = false; |
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