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@ -27,9 +27,6 @@ ConfigureGeneral::ConfigureGeneral(const Core::System& system_, QWidget* parent) |
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connect(ui->button_reset_defaults, &QPushButton::clicked, this, |
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&ConfigureGeneral::ResetDefaults); |
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ui->fps_cap_label->setVisible(Settings::IsConfiguringGlobal()); |
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ui->fps_cap_combobox->setVisible(!Settings::IsConfiguringGlobal()); |
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} |
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ConfigureGeneral::~ConfigureGeneral() = default; |
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@ -52,8 +49,6 @@ void ConfigureGeneral::SetConfiguration() { |
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ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue()); |
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ui->speed_limit->setValue(Settings::values.speed_limit.GetValue()); |
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ui->fps_cap->setValue(Settings::values.fps_cap.GetValue()); |
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ui->button_reset_defaults->setEnabled(runtime_lock); |
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if (Settings::IsConfiguringGlobal()) { |
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@ -61,11 +56,6 @@ void ConfigureGeneral::SetConfiguration() { |
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} else { |
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ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue() && |
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use_speed_limit != ConfigurationShared::CheckState::Global); |
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ui->fps_cap_combobox->setCurrentIndex(Settings::values.fps_cap.UsingGlobal() ? 0 : 1); |
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ui->fps_cap->setEnabled(!Settings::values.fps_cap.UsingGlobal()); |
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ConfigurationShared::SetHighlight(ui->fps_cap_layout, |
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!Settings::values.fps_cap.UsingGlobal()); |
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} |
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} |
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@ -102,8 +92,6 @@ void ConfigureGeneral::ApplyConfiguration() { |
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UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked(); |
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UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked(); |
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Settings::values.fps_cap.SetValue(ui->fps_cap->value()); |
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// Guard if during game and set to game-specific value
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if (Settings::values.use_speed_limit.UsingGlobal()) { |
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Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() == |
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@ -119,13 +107,6 @@ void ConfigureGeneral::ApplyConfiguration() { |
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Qt::Checked); |
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Settings::values.speed_limit.SetValue(ui->speed_limit->value()); |
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} |
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if (ui->fps_cap_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { |
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Settings::values.fps_cap.SetGlobal(true); |
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} else { |
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Settings::values.fps_cap.SetGlobal(false); |
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Settings::values.fps_cap.SetValue(ui->fps_cap->value()); |
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} |
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} |
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} |
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@ -171,9 +152,4 @@ void ConfigureGeneral::SetupPerGameUI() { |
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ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() && |
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(use_speed_limit != ConfigurationShared::CheckState::Global)); |
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}); |
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connect(ui->fps_cap_combobox, qOverload<int>(&QComboBox::activated), this, [this](int index) { |
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ui->fps_cap->setEnabled(index == 1); |
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ConfigurationShared::SetHighlight(ui->fps_cap_layout, index == 1); |
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}); |
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} |