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Merge pull request #5858 from Morph1984/IsGamePlayRecordingSupported-stub

am/IApplicationFunctions: Stub IsGamePlayRecordingSupported
nce_cpp
bunnei 5 years ago
committed by GitHub
parent
commit
179fb1e2f0
  1. 12
      src/core/hle/service/am/am.cpp
  2. 1
      src/core/hle/service/am/am.h

12
src/core/hle/service/am/am.cpp

@ -1192,7 +1192,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
{50, &IApplicationFunctions::GetPseudoDeviceId, "GetPseudoDeviceId"},
{60, nullptr, "SetMediaPlaybackStateForApplication"},
{65, nullptr, "IsGamePlayRecordingSupported"},
{65, &IApplicationFunctions::IsGamePlayRecordingSupported, "IsGamePlayRecordingSupported"},
{66, &IApplicationFunctions::InitializeGamePlayRecording, "InitializeGamePlayRecording"},
{67, &IApplicationFunctions::SetGamePlayRecordingState, "SetGamePlayRecordingState"},
{68, nullptr, "RequestFlushGamePlayingMovieForDebug"},
@ -1480,6 +1480,16 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
rb.Push(*res_code);
}
void IApplicationFunctions::IsGamePlayRecordingSupported(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
constexpr bool gameplay_recording_supported = false;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(gameplay_recording_supported);
}
void IApplicationFunctions::InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");

1
src/core/hle/service/am/am.h

@ -266,6 +266,7 @@ private:
void SetTerminateResult(Kernel::HLERequestContext& ctx);
void GetDisplayVersion(Kernel::HLERequestContext& ctx);
void GetDesiredLanguage(Kernel::HLERequestContext& ctx);
void IsGamePlayRecordingSupported(Kernel::HLERequestContext& ctx);
void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx);
void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx);
void NotifyRunning(Kernel::HLERequestContext& ctx);

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