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qt_common: Move window info function out of bootmanager
qt_common: Move window info function out of bootmanager
Function is useful outside of bootmanager, so put it in a common place. qt_common: Add missing include qt_common: Add some newlines qt_common: Add trailing newline qt_common: Add trainline newlinence_cpp
4 changed files with 75 additions and 44 deletions
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2src/yuzu/CMakeLists.txt
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47src/yuzu/bootmanager.cpp
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55src/yuzu/qt_common.cpp
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15src/yuzu/qt_common.h
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <QGuiApplication>
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#include <QStringLiteral>
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#include <QWindow>
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#include "common/logging/log.h"
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#include "core/frontend/emu_window.h"
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#include "yuzu/qt_common.h"
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#ifdef __linux__
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#include <qpa/qplatformnativeinterface.h>
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#endif
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namespace YuzuQtCommon { |
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Core::Frontend::WindowSystemType GetWindowSystemType() { |
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// Determine WSI type based on Qt platform.
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QString platform_name = QGuiApplication::platformName(); |
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if (platform_name == QStringLiteral("windows")) |
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return Core::Frontend::WindowSystemType::Windows; |
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else if (platform_name == QStringLiteral("xcb")) |
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return Core::Frontend::WindowSystemType::X11; |
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else if (platform_name == QStringLiteral("wayland")) |
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return Core::Frontend::WindowSystemType::Wayland; |
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else if (platform_name == QStringLiteral("wayland-egl")) |
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return Core::Frontend::WindowSystemType::Wayland; |
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else if (platform_name == QStringLiteral("cocoa")) |
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return Core::Frontend::WindowSystemType::Cocoa; |
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else if (platform_name == QStringLiteral("android")) |
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return Core::Frontend::WindowSystemType::Android; |
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LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString()); |
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return Core::Frontend::WindowSystemType::Windows; |
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} // namespace Core::Frontend::WindowSystemType
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Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) { |
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Core::Frontend::EmuWindow::WindowSystemInfo wsi; |
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wsi.type = GetWindowSystemType(); |
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// Our Win32 Qt external doesn't have the private API.
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#if defined(WIN32) || defined(__APPLE__)
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wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr; |
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#else
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QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface(); |
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wsi.display_connection = pni->nativeResourceForWindow("display", window); |
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if (wsi.type == Core::Frontend::WindowSystemType::Wayland) |
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wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr; |
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else |
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wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr; |
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#endif
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wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f; |
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return wsi; |
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} |
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} // namespace YuzuQtCommon
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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#include <QWindow> |
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#include "core/frontend/emu_window.h" |
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namespace YuzuQtCommon { |
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Core::Frontend::WindowSystemType GetWindowSystemType(); |
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Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window); |
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} // namespace YuzuQtCommon |
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