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GSP: Fixed typo in SignalInterrupt

pull/15/merge
bunnei 11 years ago
parent
commit
168eb27aee
  1. 2
      src/core/hle/service/gsp_gpu.cpp

2
src/core/hle/service/gsp_gpu.cpp

@ -227,7 +227,7 @@ void SignalInterrupt(InterruptId interrupt_id) {
// Update framebuffer information if requested
// TODO(yuriks): Confirm where this code should be called. It is definitely updated without
// executing any GSP commands, only waiting on the event.
int screen_id = (interrupt_id == InterruptId::PDC0) ? 0 : (interrupt_id == InterruptId::PDC0) ? 1 : -1;
int screen_id = (interrupt_id == InterruptId::PDC0) ? 0 : (interrupt_id == InterruptId::PDC1) ? 1 : -1;
if (screen_id != -1) {
FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
if (info->is_dirty) {

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