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this integrates neatly into the existing GraphicsPipelineKey system no need for extra funcs :) Signed-off-by: lizzie <lizzie@eden-emu.dev> Co-authored-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4174 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>pull/4160/head
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crueter
3 changed files with 10 additions and 1 deletions
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