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Merge pull request #926 from ogniK5377/vertex-attrib-format

gl_rasterizer: Fix glVertexAttribFormat for integers
nce_cpp
bunnei 7 years ago
committed by GitHub
parent
commit
14d7adf99a
  1. 10
      src/video_core/renderer_opengl/gl_rasterizer.cpp

10
src/video_core/renderer_opengl/gl_rasterizer.cpp

@ -169,8 +169,14 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
ASSERT(buffer.IsEnabled());
glEnableVertexAttribArray(index);
glVertexAttribFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset);
if (attrib.type == Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::SignedInt ||
attrib.type == Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::UnsignedInt) {
glVertexAttribIFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
attrib.offset);
} else {
glVertexAttribFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset);
}
glVertexAttribBinding(index, attrib.buffer);
}

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