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@ -1795,12 +1795,6 @@ public: |
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ComparisonOp func; |
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ComparisonOp func; |
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}; |
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}; |
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struct StencilFunc { |
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s32 ref; |
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u32 func_mask; |
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u32 mask; |
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}; |
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struct PsSaturate { |
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struct PsSaturate { |
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// Opposite of DepthMode |
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// Opposite of DepthMode |
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enum class Depth : u32 { |
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enum class Depth : u32 { |
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@ -2737,7 +2731,9 @@ public: |
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u32 post_z_pixel_imask; ///< 0x0F1C |
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u32 post_z_pixel_imask; ///< 0x0F1C |
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INSERT_PADDING_BYTES_NOINIT(0x20); |
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INSERT_PADDING_BYTES_NOINIT(0x20); |
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ConstantColorRendering const_color_rendering; ///< 0x0F40 |
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ConstantColorRendering const_color_rendering; ///< 0x0F40 |
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StencilFunc stencil_back_func; ///< 0x0F54 |
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s32 stencil_back_ref; ///< 0x0F54 |
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u32 stencil_back_mask; ///< 0x0F58 |
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u32 stencil_back_func_mask; ///< 0x0F5C |
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INSERT_PADDING_BYTES_NOINIT(0x24); |
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INSERT_PADDING_BYTES_NOINIT(0x24); |
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VertexStreamSubstitute vertex_stream_substitute; ///< 0x0F84 |
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VertexStreamSubstitute vertex_stream_substitute; ///< 0x0F84 |
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u32 line_mode_clip_generated_edge_do_not_draw; ///< 0x0F8C |
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u32 line_mode_clip_generated_edge_do_not_draw; ///< 0x0F8C |
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@ -2855,7 +2851,9 @@ public: |
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Blend blend; ///< 0x133C |
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Blend blend; ///< 0x133C |
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u32 stencil_enable; ///< 0x1380 |
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u32 stencil_enable; ///< 0x1380 |
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StencilOp stencil_front_op; ///< 0x1384 |
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StencilOp stencil_front_op; ///< 0x1384 |
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StencilFunc stencil_front_func; ///< 0x1394 |
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s32 stencil_front_ref; ///< 0x1394 |
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s32 stencil_front_func_mask; ///< 0x1398 |
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s32 stencil_front_mask; ///< 0x139C |
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INSERT_PADDING_BYTES_NOINIT(0x4); |
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INSERT_PADDING_BYTES_NOINIT(0x4); |
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u32 draw_auto_start_byte_count; ///< 0x13A4 |
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u32 draw_auto_start_byte_count; ///< 0x13A4 |
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PsSaturate frag_color_clamp; ///< 0x13A8 |
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PsSaturate frag_color_clamp; ///< 0x13A8 |
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@ -3311,7 +3309,9 @@ ASSERT_REG_POSITION(vpc_perf, 0x0F14); |
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ASSERT_REG_POSITION(pm_local_trigger, 0x0F18); |
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ASSERT_REG_POSITION(pm_local_trigger, 0x0F18); |
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ASSERT_REG_POSITION(post_z_pixel_imask, 0x0F1C); |
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ASSERT_REG_POSITION(post_z_pixel_imask, 0x0F1C); |
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ASSERT_REG_POSITION(const_color_rendering, 0x0F40); |
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ASSERT_REG_POSITION(const_color_rendering, 0x0F40); |
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ASSERT_REG_POSITION(stencil_back_func, 0x0F54); |
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ASSERT_REG_POSITION(stencil_back_ref, 0x0F54); |
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ASSERT_REG_POSITION(stencil_back_mask, 0x0F58); |
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ASSERT_REG_POSITION(stencil_back_func_mask, 0x0F5C); |
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ASSERT_REG_POSITION(vertex_stream_substitute, 0x0F84); |
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ASSERT_REG_POSITION(vertex_stream_substitute, 0x0F84); |
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ASSERT_REG_POSITION(line_mode_clip_generated_edge_do_not_draw, 0x0F8C); |
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ASSERT_REG_POSITION(line_mode_clip_generated_edge_do_not_draw, 0x0F8C); |
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ASSERT_REG_POSITION(color_mask_common, 0x0F90); |
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ASSERT_REG_POSITION(color_mask_common, 0x0F90); |
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@ -3416,7 +3416,9 @@ ASSERT_REG_POSITION(invalidate_texture_data_cache_lines, 0x1338); |
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ASSERT_REG_POSITION(blend, 0x133C); |
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ASSERT_REG_POSITION(blend, 0x133C); |
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ASSERT_REG_POSITION(stencil_enable, 0x1380); |
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ASSERT_REG_POSITION(stencil_enable, 0x1380); |
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ASSERT_REG_POSITION(stencil_front_op, 0x1384); |
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ASSERT_REG_POSITION(stencil_front_op, 0x1384); |
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ASSERT_REG_POSITION(stencil_front_func, 0x1394); |
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ASSERT_REG_POSITION(stencil_front_ref, 0x1394); |
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ASSERT_REG_POSITION(stencil_front_func_mask, 0x1398); |
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ASSERT_REG_POSITION(stencil_front_mask, 0x139C); |
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ASSERT_REG_POSITION(draw_auto_start_byte_count, 0x13A4); |
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ASSERT_REG_POSITION(draw_auto_start_byte_count, 0x13A4); |
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ASSERT_REG_POSITION(frag_color_clamp, 0x13A8); |
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ASSERT_REG_POSITION(frag_color_clamp, 0x13A8); |
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ASSERT_REG_POSITION(window_origin, 0x13AC); |
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ASSERT_REG_POSITION(window_origin, 0x13AC); |
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