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@ -14,6 +14,19 @@ |
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#include "common/assert.h"
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#include "common/virtual_buffer.h"
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#include "common/logging/log.h"
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// PlayStation 4
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// Flag needs to be undef-ed on non PS4 since it has different semantics
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// on some platforms.
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#ifdef __OPENORBIS__
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# ifndef MAP_SYSTEM
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# define MAP_SYSTEM 0x2000
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# endif
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# ifndef MAP_VOID
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# define MAP_VOID 0x100
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# endif
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#endif
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namespace Common { |
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@ -22,19 +35,8 @@ void* AllocateMemoryPages(std::size_t size) noexcept { |
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void* addr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE); |
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ASSERT(addr != nullptr); |
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#elif defined(__OPENORBIS__)
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u64 align = 16384; |
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void *addr = nullptr; |
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off_t direct_mem_off; |
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int32_t rc; |
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if ((rc = sceKernelAllocateDirectMemory(0, sceKernelGetDirectMemorySize(), size, align, 3, &direct_mem_off)) < 0) { |
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ASSERT(false && "sceKernelAllocateDirectMemory"); |
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return nullptr; |
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} |
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if ((rc = sceKernelMapDirectMemory(&addr, size, 0x33, 0, direct_mem_off, align)) < 0) { |
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ASSERT(false && "sceKernelMapDirectMemory"); |
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return nullptr; |
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} |
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ASSERT(addr != nullptr); |
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void* addr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0); |
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ASSERT(addr != MAP_FAILED); |
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#else
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void* addr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0); |
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ASSERT(addr != MAP_FAILED); |
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@ -47,7 +49,6 @@ void FreeMemoryPages(void* addr, [[maybe_unused]] std::size_t size) noexcept { |
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return; |
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#ifdef _WIN32
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VirtualFree(addr, 0, MEM_RELEASE) |
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#elif defined(__OPENORBIS__)
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#else
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int rc = munmap(addr, size); |
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ASSERT(rc == 0); |
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