Browse Source

glasm: Implement gl_PointSize stores

nce_cpp
ReinUsesLisp 5 years ago
committed by ameerj
parent
commit
0f180aaaa8
  1. 3
      src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp

3
src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp

@ -93,6 +93,9 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value,
return; return;
} }
switch (attr) { switch (attr) {
case IR::Attribute::PointSize:
ctx.Add("MOV.F result.pointsize.x,{};", value);
break;
case IR::Attribute::PositionX: case IR::Attribute::PositionX:
case IR::Attribute::PositionY: case IR::Attribute::PositionY:
case IR::Attribute::PositionZ: case IR::Attribute::PositionZ:

Loading…
Cancel
Save