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fix 2

lizzie/sgsr
lizzie 4 weeks ago
parent
commit
0eec3ec10e
  1. 1
      src/video_core/host_shaders/CMakeLists.txt
  2. 8
      src/video_core/host_shaders/sgsr1_shader.vert

1
src/video_core/host_shaders/CMakeLists.txt

@ -217,3 +217,4 @@ add_custom_target(host_shaders
SOURCES
${SHADER_SOURCES}
)
#add_dependencies(host_shaders snapdragon_gsr::snapdragon_gsr)

8
src/video_core/host_shaders/sgsr1_shader.vert

@ -1,13 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#version 450
layout(location = 0) out vec2 texcoord;
layout(location = 0) out highp vec4 texcoord;
void main() {
float x = float((gl_VertexIndex & 1) << 2);
float y = float((gl_VertexIndex & 2) << 1);
gl_Position = vec4(x - 1.0, y - 1.0, 0.0, 1.0);
texcoord = vec2(x, y) / 2.0;
texcoord = vec4(x, y, 0.f, 0.f) / 2.0;
}
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