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core: Initialize GPU before services.

nce_cpp
bunnei 5 years ago
parent
commit
0e90fce8d4
  1. 10
      src/core/core.cpp

10
src/core/core.cpp

@ -179,16 +179,18 @@ struct System::Impl {
arp_manager.ResetAll();
telemetry_session = std::make_unique<Core::TelemetrySession>();
gpu_core = VideoCore::CreateGPU(emu_window, system);
if (!gpu_core) {
return ResultStatus::ErrorVideoCore;
}
service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
Service::Init(service_manager, system);
GDBStub::DeferStart();
interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
gpu_core = VideoCore::CreateGPU(emu_window, system);
if (!gpu_core) {
return ResultStatus::ErrorVideoCore;
}
// Initialize time manager, which must happen after kernel is created
time_manager.Initialize();

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