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maxwel_to_gl: Fix string formatting in log statements.

nce_cpp
bunnei 8 years ago
parent
commit
0e59fbd73f
  1. 4
      src/video_core/renderer_opengl/maxwell_to_gl.h

4
src/video_core/renderer_opengl/maxwell_to_gl.h

@ -23,7 +23,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return GL_UNSIGNED_BYTE; return GL_UNSIGNED_BYTE;
} }
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size=%s", attrib.SizeString());
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size=%s", attrib.SizeString().c_str());
UNREACHABLE(); UNREACHABLE();
return {}; return {};
} }
@ -32,7 +32,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return GL_FLOAT; return GL_FLOAT;
} }
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type=%s", attrib.TypeString());
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type=%s", attrib.TypeString().c_str());
UNREACHABLE(); UNREACHABLE();
return {}; return {};
} }

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