3 changed files with 218 additions and 0 deletions
-
2src/video_core/CMakeLists.txt
-
182src/video_core/renderer_opengl/gl_stream_buffer.cpp
-
34src/video_core/renderer_opengl/gl_stream_buffer.h
@ -0,0 +1,182 @@ |
|||||
|
// Copyright 2018 Citra Emulator Project
|
||||
|
// Licensed under GPLv2 or any later version
|
||||
|
// Refer to the license.txt file included.
|
||||
|
|
||||
|
#include <deque>
|
||||
|
#include <vector>
|
||||
|
#include "common/alignment.h"
|
||||
|
#include "common/assert.h"
|
||||
|
#include "video_core/renderer_opengl/gl_state.h"
|
||||
|
#include "video_core/renderer_opengl/gl_stream_buffer.h"
|
||||
|
|
||||
|
class OrphanBuffer : public OGLStreamBuffer { |
||||
|
public: |
||||
|
explicit OrphanBuffer(GLenum target) : OGLStreamBuffer(target) {} |
||||
|
~OrphanBuffer() override; |
||||
|
|
||||
|
private: |
||||
|
void Create(size_t size, size_t sync_subdivide) override; |
||||
|
void Release() override; |
||||
|
|
||||
|
std::pair<u8*, GLintptr> Map(size_t size, size_t alignment) override; |
||||
|
void Unmap() override; |
||||
|
|
||||
|
std::vector<u8> data; |
||||
|
}; |
||||
|
|
||||
|
class StorageBuffer : public OGLStreamBuffer { |
||||
|
public: |
||||
|
explicit StorageBuffer(GLenum target) : OGLStreamBuffer(target) {} |
||||
|
~StorageBuffer() override; |
||||
|
|
||||
|
private: |
||||
|
void Create(size_t size, size_t sync_subdivide) override; |
||||
|
void Release() override; |
||||
|
|
||||
|
std::pair<u8*, GLintptr> Map(size_t size, size_t alignment) override; |
||||
|
void Unmap() override; |
||||
|
|
||||
|
struct Fence { |
||||
|
OGLSync sync; |
||||
|
size_t offset; |
||||
|
}; |
||||
|
std::deque<Fence> head; |
||||
|
std::deque<Fence> tail; |
||||
|
|
||||
|
u8* mapped_ptr; |
||||
|
}; |
||||
|
|
||||
|
OGLStreamBuffer::OGLStreamBuffer(GLenum target) { |
||||
|
gl_target = target; |
||||
|
} |
||||
|
|
||||
|
GLuint OGLStreamBuffer::GetHandle() const { |
||||
|
return gl_buffer.handle; |
||||
|
} |
||||
|
|
||||
|
std::unique_ptr<OGLStreamBuffer> OGLStreamBuffer::MakeBuffer(bool storage_buffer, GLenum target) { |
||||
|
if (storage_buffer) { |
||||
|
return std::make_unique<StorageBuffer>(target); |
||||
|
} |
||||
|
return std::make_unique<OrphanBuffer>(target); |
||||
|
} |
||||
|
|
||||
|
OrphanBuffer::~OrphanBuffer() { |
||||
|
Release(); |
||||
|
} |
||||
|
|
||||
|
void OrphanBuffer::Create(size_t size, size_t /*sync_subdivide*/) { |
||||
|
buffer_pos = 0; |
||||
|
buffer_size = size; |
||||
|
data.resize(buffer_size); |
||||
|
|
||||
|
if (gl_buffer.handle == 0) { |
||||
|
gl_buffer.Create(); |
||||
|
glBindBuffer(gl_target, gl_buffer.handle); |
||||
|
} |
||||
|
|
||||
|
glBufferData(gl_target, static_cast<GLsizeiptr>(buffer_size), nullptr, GL_STREAM_DRAW); |
||||
|
} |
||||
|
|
||||
|
void OrphanBuffer::Release() { |
||||
|
gl_buffer.Release(); |
||||
|
} |
||||
|
|
||||
|
std::pair<u8*, GLintptr> OrphanBuffer::Map(size_t size, size_t alignment) { |
||||
|
buffer_pos = Common::AlignUp(buffer_pos, alignment); |
||||
|
|
||||
|
if (buffer_pos + size > buffer_size) { |
||||
|
Create(std::max(buffer_size, size), 0); |
||||
|
} |
||||
|
|
||||
|
mapped_size = size; |
||||
|
return std::make_pair(&data[buffer_pos], static_cast<GLintptr>(buffer_pos)); |
||||
|
} |
||||
|
|
||||
|
void OrphanBuffer::Unmap() { |
||||
|
glBufferSubData(gl_target, static_cast<GLintptr>(buffer_pos), |
||||
|
static_cast<GLsizeiptr>(mapped_size), &data[buffer_pos]); |
||||
|
buffer_pos += mapped_size; |
||||
|
} |
||||
|
|
||||
|
StorageBuffer::~StorageBuffer() { |
||||
|
Release(); |
||||
|
} |
||||
|
|
||||
|
void StorageBuffer::Create(size_t size, size_t sync_subdivide) { |
||||
|
if (gl_buffer.handle != 0) |
||||
|
return; |
||||
|
|
||||
|
buffer_pos = 0; |
||||
|
buffer_size = size; |
||||
|
buffer_sync_subdivide = std::max<size_t>(sync_subdivide, 1); |
||||
|
|
||||
|
gl_buffer.Create(); |
||||
|
glBindBuffer(gl_target, gl_buffer.handle); |
||||
|
|
||||
|
glBufferStorage(gl_target, static_cast<GLsizeiptr>(buffer_size), nullptr, |
||||
|
GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT); |
||||
|
mapped_ptr = reinterpret_cast<u8*>( |
||||
|
glMapBufferRange(gl_target, 0, static_cast<GLsizeiptr>(buffer_size), |
||||
|
GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_FLUSH_EXPLICIT_BIT)); |
||||
|
} |
||||
|
|
||||
|
void StorageBuffer::Release() { |
||||
|
if (gl_buffer.handle == 0) |
||||
|
return; |
||||
|
|
||||
|
glUnmapBuffer(gl_target); |
||||
|
|
||||
|
gl_buffer.Release(); |
||||
|
head.clear(); |
||||
|
tail.clear(); |
||||
|
} |
||||
|
|
||||
|
std::pair<u8*, GLintptr> StorageBuffer::Map(size_t size, size_t alignment) { |
||||
|
ASSERT(size <= buffer_size); |
||||
|
|
||||
|
OGLSync sync; |
||||
|
|
||||
|
buffer_pos = Common::AlignUp(buffer_pos, alignment); |
||||
|
size_t effective_offset = Common::AlignDown(buffer_pos, buffer_sync_subdivide); |
||||
|
|
||||
|
if (!head.empty() && |
||||
|
(effective_offset > head.back().offset || buffer_pos + size > buffer_size)) { |
||||
|
ASSERT(head.back().sync.handle == 0); |
||||
|
head.back().sync.Create(); |
||||
|
} |
||||
|
|
||||
|
if (buffer_pos + size > buffer_size) { |
||||
|
if (!tail.empty()) { |
||||
|
std::swap(sync, tail.back().sync); |
||||
|
tail.clear(); |
||||
|
} |
||||
|
std::swap(tail, head); |
||||
|
buffer_pos = 0; |
||||
|
effective_offset = 0; |
||||
|
} |
||||
|
|
||||
|
while (!tail.empty() && buffer_pos + size > tail.front().offset) { |
||||
|
std::swap(sync, tail.front().sync); |
||||
|
tail.pop_front(); |
||||
|
} |
||||
|
|
||||
|
if (sync.handle != 0) { |
||||
|
glClientWaitSync(sync.handle, GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED); |
||||
|
sync.Release(); |
||||
|
} |
||||
|
|
||||
|
if (head.empty() || effective_offset > head.back().offset) { |
||||
|
head.emplace_back(); |
||||
|
head.back().offset = effective_offset; |
||||
|
} |
||||
|
|
||||
|
mapped_size = size; |
||||
|
return std::make_pair(&mapped_ptr[buffer_pos], static_cast<GLintptr>(buffer_pos)); |
||||
|
} |
||||
|
|
||||
|
void StorageBuffer::Unmap() { |
||||
|
glFlushMappedBufferRange(gl_target, static_cast<GLintptr>(buffer_pos), |
||||
|
static_cast<GLsizeiptr>(mapped_size)); |
||||
|
buffer_pos += mapped_size; |
||||
|
} |
||||
@ -0,0 +1,34 @@ |
|||||
|
// Copyright 2018 Citra Emulator Project |
||||
|
// Licensed under GPLv2 or any later version |
||||
|
// Refer to the license.txt file included. |
||||
|
|
||||
|
#include <memory> |
||||
|
#include <glad/glad.h> |
||||
|
#include "common/common_types.h" |
||||
|
#include "video_core/renderer_opengl/gl_resource_manager.h" |
||||
|
|
||||
|
class OGLStreamBuffer : private NonCopyable { |
||||
|
public: |
||||
|
explicit OGLStreamBuffer(GLenum target); |
||||
|
virtual ~OGLStreamBuffer() = default; |
||||
|
|
||||
|
public: |
||||
|
static std::unique_ptr<OGLStreamBuffer> MakeBuffer(bool storage_buffer, GLenum target); |
||||
|
|
||||
|
virtual void Create(size_t size, size_t sync_subdivide) = 0; |
||||
|
virtual void Release() {} |
||||
|
|
||||
|
GLuint GetHandle() const; |
||||
|
|
||||
|
virtual std::pair<u8*, GLintptr> Map(size_t size, size_t alignment) = 0; |
||||
|
virtual void Unmap() = 0; |
||||
|
|
||||
|
protected: |
||||
|
OGLBuffer gl_buffer; |
||||
|
GLenum gl_target; |
||||
|
|
||||
|
size_t buffer_pos = 0; |
||||
|
size_t buffer_size = 0; |
||||
|
size_t buffer_sync_subdivide = 0; |
||||
|
size_t mapped_size = 0; |
||||
|
}; |
||||
Write
Preview
Loading…
Cancel
Save
Reference in new issue