@ -102,8 +102,9 @@ public:
}
void InvalidateVertexBufferState() {
(*flags)[Dirty::VertexBuffers] = true;
for (int index = Dirty::VertexBuffer0; index <= Dirty::VertexBuffer31; ++index) {
(*flags)[VideoCommon::Dirty::VertexBuffers] = true;
for (int index = VideoCommon::Dirty::VertexBuffer0;
index <= VideoCommon::Dirty::VertexBuffer31; ++index) {
(*flags)[index] = true;