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vk_graphics_pipeline: Fix path with no VK_EXT_extended_dynamic_state

nce_cpp
Rodrigo Locatti 5 years ago
committed by ameerj
parent
commit
0ce45868ca
  1. 2
      src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp

2
src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp

@ -472,7 +472,7 @@ void GraphicsPipeline::ConfigureDraw() {
void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
FixedPipelineState::DynamicState dynamic{}; FixedPipelineState::DynamicState dynamic{};
if (key.state.extended_dynamic_state) {
if (!key.state.extended_dynamic_state) {
dynamic = key.state.dynamic_state; dynamic = key.state.dynamic_state;
} }
static_vector<VkVertexInputBindingDescription, 32> vertex_bindings; static_vector<VkVertexInputBindingDescription, 32> vertex_bindings;

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