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video_core/engines/engine_upload: Default destructor in the cpp file

Avoids inlining destruction logic where applicable, and also makes
forward declarations not cause unexpected compilation errors depending
on where the State class is used.
nce_cpp
Lioncash 7 years ago
parent
commit
0c9db2ddf0
  1. 2
      src/video_core/engines/engine_upload.cpp
  2. 2
      src/video_core/engines/engine_upload.h

2
src/video_core/engines/engine_upload.cpp

@ -14,6 +14,8 @@ namespace Tegra::Engines::Upload {
State::State(MemoryManager& memory_manager, Registers& regs)
: memory_manager(memory_manager), regs(regs) {}
State::~State() = default;
void State::ProcessExec(const bool is_linear) {
write_offset = 0;
copy_size = regs.line_length_in * regs.line_count;

2
src/video_core/engines/engine_upload.h

@ -55,7 +55,7 @@ struct Registers {
class State {
public:
State(MemoryManager& memory_manager, Registers& regs);
~State() = default;
~State();
void ProcessExec(bool is_linear);
void ProcessData(u32 data, bool is_last_call);

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