Browse Source
Merge pull request #11503 from t895/stateflow-patch
android: Delay collecting UI state in games fragment
pull/15/merge
Charles Lombardo
2 years ago
committed by
GitHub
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with
4 additions and
4 deletions
-
src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt
|
|
|
@ -93,12 +93,12 @@ class GamesFragment : Fragment() { |
|
|
|
|
|
|
|
viewLifecycleOwner.lifecycleScope.apply { |
|
|
|
launch { |
|
|
|
repeatOnLifecycle(Lifecycle.State.CREATED) { |
|
|
|
repeatOnLifecycle(Lifecycle.State.RESUMED) { |
|
|
|
gamesViewModel.isReloading.collect { binding.swipeRefresh.isRefreshing = it } |
|
|
|
} |
|
|
|
} |
|
|
|
launch { |
|
|
|
repeatOnLifecycle(Lifecycle.State.CREATED) { |
|
|
|
repeatOnLifecycle(Lifecycle.State.RESUMED) { |
|
|
|
gamesViewModel.games.collect { |
|
|
|
(binding.gridGames.adapter as GameAdapter).submitList(it) |
|
|
|
if (it.isEmpty()) { |
|
|
|
@ -110,7 +110,7 @@ class GamesFragment : Fragment() { |
|
|
|
} |
|
|
|
} |
|
|
|
launch { |
|
|
|
repeatOnLifecycle(Lifecycle.State.CREATED) { |
|
|
|
repeatOnLifecycle(Lifecycle.State.RESUMED) { |
|
|
|
gamesViewModel.shouldSwapData.collect { |
|
|
|
if (it) { |
|
|
|
(binding.gridGames.adapter as GameAdapter).submitList( |
|
|
|
@ -122,7 +122,7 @@ class GamesFragment : Fragment() { |
|
|
|
} |
|
|
|
} |
|
|
|
launch { |
|
|
|
repeatOnLifecycle(Lifecycle.State.CREATED) { |
|
|
|
repeatOnLifecycle(Lifecycle.State.RESUMED) { |
|
|
|
gamesViewModel.shouldScrollToTop.collect { |
|
|
|
if (it) { |
|
|
|
scrollToTop() |
|
|
|
|