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@ -14,17 +14,12 @@ namespace Tegra::Texture { |
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/**
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* Calculates the offset of an (x, y) position within a swizzled texture. |
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* Taken from the Tegra X1 TRM. |
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* Taken from the Tegra X1 Technical Reference Manual. pages 1187-1188 |
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*/ |
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static u32 GetSwizzleOffset(u32 x, u32 y, u32 image_width, u32 bytes_per_pixel, u32 block_height) { |
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static u32 GetSwizzleOffset(u32 x, u32 y, u32 bytes_per_pixel, u32 gob_address) { |
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// Round up to the next gob
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const u32 image_width_in_gobs{(image_width * bytes_per_pixel + 63) / 64}; |
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u32 GOB_address = 0 + (y / (8 * block_height)) * 512 * block_height * image_width_in_gobs + |
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(x * bytes_per_pixel / 64) * 512 * block_height + |
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(y % (8 * block_height) / 8) * 512; |
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x *= bytes_per_pixel; |
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u32 address = GOB_address + ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 + |
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u32 address = gob_address + ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 + |
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(y % 2) * 16 + (x % 16); |
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return address; |
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@ -32,21 +27,31 @@ static u32 GetSwizzleOffset(u32 x, u32 y, u32 image_width, u32 bytes_per_pixel, |
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void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel, |
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u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) { |
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u8* data_ptrs[2]; |
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std::array<u8*, 2> data_ptrs; |
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const u32 stride = width * bytes_per_pixel; |
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const u32 gobs_in_x = 64; |
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const u32 gobs_in_y = 8; |
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const u32 gobs_size = gobs_in_x * gobs_in_y; |
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const u32 image_width_in_gobs{(stride + gobs_in_x - 1) / gobs_in_x}; |
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for (unsigned y = 0; y < height; ++y) { |
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const u32 gob_y_address = |
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(y / (gobs_in_y * block_height)) * gobs_size * block_height * image_width_in_gobs + |
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(y % (gobs_in_y * block_height) / gobs_in_y) * gobs_size; |
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for (unsigned x = 0; x < width; ++x) { |
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u32 swizzle_offset = GetSwizzleOffset(x, y, width, bytes_per_pixel, block_height); |
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u32 pixel_index = (x + y * width) * out_bytes_per_pixel; |
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const u32 gob_address = |
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gob_y_address + (x * bytes_per_pixel / gobs_in_x) * gobs_size * block_height; |
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const u32 swizzle_offset = GetSwizzleOffset(x, y, bytes_per_pixel, gob_address); |
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const u32 pixel_index = (x + y * width) * out_bytes_per_pixel; |
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data_ptrs[unswizzle] = swizzled_data + swizzle_offset; |
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data_ptrs[!unswizzle] = &unswizzled_data[pixel_index]; |
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data_ptrs[!unswizzle] = unswizzled_data + pixel_index; |
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std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel); |
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} |
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} |
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} |
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//This table represents the internal swizzle of a gob.
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// This table represents the internal swizzle of a gob.
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template <std::size_t N, std::size_t M> |
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struct alignas(64) SwizzleTable { |
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constexpr SwizzleTable() { |
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@ -72,7 +77,7 @@ void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u8* swizzled_da |
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const std::size_t stride{width * bytes_per_pixel}; |
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const std::size_t gobs_in_x = 64; |
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const std::size_t gobs_in_y = 8; |
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const std::size_t gobs_size = gobs_in_x*gobs_in_y; |
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const std::size_t gobs_size = gobs_in_x * gobs_in_y; |
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const std::size_t image_width_in_gobs{(stride + gobs_in_x - 1) / gobs_in_x}; |
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const std::size_t copy_size{16}; |
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for (std::size_t y = 0; y < height; ++y) { |
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@ -83,7 +88,8 @@ void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u8* swizzled_da |
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const auto& table = swizzle_table[y % gobs_in_y]; |
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for (std::size_t xb = 0; xb < stride; xb += copy_size) { |
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const std::size_t truncated_copy = std::min(copy_size, stride - xb); |
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const std::size_t gob_address{initial_gob + (xb / gobs_in_x) * gobs_size * block_height}; |
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const std::size_t gob_address{initial_gob + |
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(xb / gobs_in_x) * gobs_size * block_height}; |
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const std::size_t swizzle_offset{gob_address + table[(xb / 16) % 4]}; |
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const std::size_t pixel_index{xb + pixel_base}; |
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data_ptrs[unswizzle] = swizzled_data + swizzle_offset; |
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