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Update src/core/hle/service/nvnflinger/buffer_queue_producer.cpp

pull/3218/head
John 1 month ago
committed by crueter
parent
commit
0ad50a3a4a
  1. 20
      src/core/hle/service/nvnflinger/buffer_queue_producer.cpp

20
src/core/hle/service/nvnflinger/buffer_queue_producer.cpp

@ -724,22 +724,26 @@ Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& li
return status;
}
// https://android.googlesource.com/platform/frameworks/native/%2B/master/libs/gui/BufferQueueProducer.cpp#1457
Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
LOG_DEBUG(Service_Nvnflinger, "api = {}", api);
LOG_DEBUG(Service_Nvnflinger, "disconnect api = {}", api);
Status status = Status::NoError;
std::shared_ptr<IConsumerListener> listener;
Status status = Status::NoError;
{
std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
if (core->is_abandoned) {
// Disconnecting after the surface has been abandoned is a no-op.
return Status::NoError;
}
if (core->connected_api == NativeWindowApi::NoConnectedApi) {
LOG_DEBUG(Service_Nvnflinger, "disconnect: not connected (req = {})", api);
return Status::NoInit;
}
switch (api) {
case NativeWindowApi::Egl:
case NativeWindowApi::Cpu:
@ -754,20 +758,20 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
buffer_wait_event->Signal();
listener = core->consumer_listener;
} else {
LOG_ERROR(Service_Nvnflinger, "still connected to another api (cur = {} req = {})",
LOG_ERROR(Service_Nvnflinger,
"disconnect: still connected to another api (cur = {} req = {})",
core->connected_api, api);
status = Status::BadValue;
}
break;
default:
LOG_ERROR(Service_Nvnflinger, "unknown api = {}", api);
LOG_ERROR(Service_Nvnflinger, "disconnect: unknown api = {}", api);
status = Status::BadValue;
break;
}
}
// Call back without lock held
if (listener != nullptr) {
if (listener) {
listener->OnBuffersReleased();
}

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