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Limit queue size to 10 frames

Workaround for ZLA, which seems to decode and queue twice as many frames as it displays.
nce_cpp
ameerj 5 years ago
parent
commit
0a89ea1ca7
  1. 4
      src/video_core/command_classes/codecs/codec.cpp

4
src/video_core/command_classes/codecs/codec.cpp

@ -104,6 +104,10 @@ void Codec::Decode() {
AVFramePtr frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
avcodec_receive_frame(av_codec_ctx, frame.get());
av_frames.push(std::move(frame));
// Limit queue to 10 frames. Workaround for ZLA decode and queue spam
if (av_frames.size() > 10) {
av_frames.pop();
}
}
}

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