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GPU: Add a microprofile for macro interpreter

nce_cpp
Fernando Sahmkow 7 years ago
committed by FernandoS27
parent
commit
09d818732f
  1. 4
      src/video_core/macro_interpreter.cpp
  2. 3
      src/video_core/renderer_opengl/gl_texture_cache.cpp

4
src/video_core/macro_interpreter.cpp

@ -4,14 +4,18 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/macro_interpreter.h"
MICROPROFILE_DEFINE(MacroInterp, "GPU", "Execute macro interpreter", MP_RGB(128, 128, 192));
namespace Tegra {
MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) {
MICROPROFILE_SCOPE(MacroInterp);
Reset();
registers[1] = parameters[0];
this->parameters = std::move(parameters);

3
src/video_core/renderer_opengl/gl_texture_cache.cpp

@ -31,7 +31,8 @@ using VideoCore::Surface::SurfaceType;
MICROPROFILE_DEFINE(OpenGL_Texture_Upload, "OpenGL", "Texture Upload", MP_RGB(128, 192, 128));
MICROPROFILE_DEFINE(OpenGL_Texture_Download, "OpenGL", "Texture Download", MP_RGB(128, 192, 128));
MICROPROFILE_DEFINE(OpenGL_Texture_Buffer_Copy, "OpenGL", "Texture Buffer Copy", MP_RGB(128, 192, 128));
MICROPROFILE_DEFINE(OpenGL_Texture_Buffer_Copy, "OpenGL", "Texture Buffer Copy",
MP_RGB(128, 192, 128));
namespace {

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