From 09d58d9455db053ada6fbe50c6c74c44231570d6 Mon Sep 17 00:00:00 2001 From: Caio Oliveira Date: Sat, 3 Jan 2026 18:50:15 -0300 Subject: [PATCH] [vk] VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL -> VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL Signed-off-by: Caio Oliveira --- src/video_core/renderer_vulkan/blit_image.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp index 68543bdd48..bb9e28eb26 100644 --- a/src/video_core/renderer_vulkan/blit_image.cpp +++ b/src/video_core/renderer_vulkan/blit_image.cpp @@ -592,7 +592,7 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView scheduler.RequestOutsideRenderPassOperationContext(); scheduler.Record([this, dst_framebuffer, src_image_view, src_image, src_sampler, dst_region, src_region, src_size, pipeline, layout](vk::CommandBuffer cmdbuf) { - TransitionImageLayout(cmdbuf, src_image, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); + TransitionImageLayout(cmdbuf, src_image, VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL); BeginRenderPass(cmdbuf, dst_framebuffer); const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit(); UpdateOneTextureDescriptorSet(device, descriptor_set, src_sampler, src_image_view);