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@ -560,7 +560,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR |
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RemoveExtensionFeature(extensions.extended_dynamic_state, features.extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME); |
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RemoveExtensionFeature(extensions.custom_border_color, features.custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME); |
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RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME); |
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must_emulate_bgr565 = true; |
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[[fallthrough]]; |
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case Settings::ExtendedDynamicState::EDS1: |
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RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME); |
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@ -571,8 +570,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR |
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case Settings::ExtendedDynamicState::EDS2: |
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RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME); |
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RemoveExtension(extensions.sampler_filter_minmax, VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME); |
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features.shader_float16_int8.shaderFloat16 = false; |
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features.shader_float16_int8.shaderInt8 = false; |
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//features.shader_float16_int8.shaderFloat16 = false;
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//features.shader_float16_int8.shaderInt8 = false;
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dynamic_state3_blending = false; |
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dynamic_state3_enables = false; |
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[[fallthrough]]; |
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@ -580,7 +579,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR |
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break; |
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} |
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if (!Settings::values.vertex_input_dynamic_state.GetValue() || !extensions.extended_dynamic_state2) { |
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if (!Settings::values.vertex_input_dynamic_state.GetValue() || !extensions.extended_dynamic_state) { |
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RemoveExtensionFeature(extensions.vertex_input_dynamic_state, features.vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); |
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} |
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