Browse Source

shader_decompiler: only add StorageImageReadWithoutFormat when available

nce_cpp
Nguyen Dac Nam 6 years ago
committed by GitHub
parent
commit
090dd95c05
  1. 5
      src/video_core/renderer_vulkan/vk_shader_decompiler.cpp

5
src/video_core/renderer_vulkan/vk_shader_decompiler.cpp

@ -274,7 +274,6 @@ public:
AddCapability(spv::Capability::ImageBuffer);
AddCapability(spv::Capability::ImageGatherExtended);
AddCapability(spv::Capability::SampledBuffer);
AddCapability(spv::Capability::StorageImageReadWithoutFormat);
AddCapability(spv::Capability::StorageImageWriteWithoutFormat);
AddCapability(spv::Capability::SubgroupBallotKHR);
AddCapability(spv::Capability::SubgroupVoteKHR);
@ -290,6 +289,10 @@ public:
AddCapability(spv::Capability::ShaderViewportIndexLayerEXT);
}
}
if (device.IsShaderStorageImageReadWithoutFormatSupported()) {
AddCapability(spv::Capability::StorageImageReadWithoutFormat);
}
if (device.IsFloat16Supported()) {
AddCapability(spv::Capability::Float16);

Loading…
Cancel
Save