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@ -828,7 +828,9 @@ struct Regs { |
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BitField<8, 2, TriangleTopology> triangle_topology; |
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INSERT_PADDING_WORDS(0x21); |
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u32 restart_primitive; |
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INSERT_PADDING_WORDS(0x20); |
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struct ShaderConfig { |
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BitField<0, 16, u32> bool_uniforms; |
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@ -997,11 +999,13 @@ ASSERT_REG_POSITION(framebuffer, 0x110); |
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ASSERT_REG_POSITION(vertex_attributes, 0x200); |
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ASSERT_REG_POSITION(index_array, 0x227); |
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ASSERT_REG_POSITION(num_vertices, 0x228); |
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ASSERT_REG_POSITION(vertex_offset, 0x22a); |
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ASSERT_REG_POSITION(trigger_draw, 0x22e); |
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ASSERT_REG_POSITION(trigger_draw_indexed, 0x22f); |
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ASSERT_REG_POSITION(vs_default_attributes_setup, 0x232); |
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ASSERT_REG_POSITION(command_buffer, 0x238); |
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ASSERT_REG_POSITION(triangle_topology, 0x25e); |
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ASSERT_REG_POSITION(restart_primitive, 0x25f); |
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ASSERT_REG_POSITION(gs, 0x280); |
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ASSERT_REG_POSITION(vs, 0x2b0); |
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