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pull/2953/head
unknown 4 months ago
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070ebaa5b6
  1. 2
      src/core/hle/service/vi/shared_buffer_manager.cpp

2
src/core/hle/service/vi/shared_buffer_manager.cpp

@ -374,6 +374,8 @@ Result SharedBufferManager::PresentSharedFrameBuffer(android::Fence fence,
VI::ResultOperationFailed);
// Ensure the layer is visible when content is presented.
// Re-assert overlay priority in case clients reset it.
(void)m_container.SetLayerZIndex(layer_id, 100000);
(void)m_container.SetLayerVisibility(layer_id, true);
// We succeeded.

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