diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h index 580811bf30..455e63e2c9 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h @@ -7,6 +7,7 @@ #pragma once #include "common/common_types.h" +#include "shader_recompiler/stage.h" #include "shader_recompiler/backend/glasm/reg_alloc.h" namespace Shader::IR { diff --git a/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp b/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp index 50cc9a301b..0141d78bd1 100644 --- a/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp +++ b/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp @@ -6,6 +6,7 @@ #include "shader_recompiler/backend/bindings.h" #include "shader_recompiler/backend/glasm/emit_glasm.h" +#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" #include "shader_recompiler/backend/glasm/glasm_emit_context.h" #include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/profile.h" diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 29e00534cf..0e6a57a37b 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -23,6 +23,7 @@ #include "video_core/surface.h" #include "video_core/texture_cache/formatter.h" #include "video_core/texture_cache/samples_helper.h" +#include "video_core/texture_cache/types.h" #include "video_core/texture_cache/util.h" namespace OpenGL {