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@ -356,7 +356,7 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) |
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DrawCircle(p, center + QPoint(26, 71), 5); |
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// Draw battery
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DrawBattery(p, center + QPoint(-170, -140), battery_values[0]); |
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DrawBattery(p, center + QPoint(-170, -140), battery_values[Core::HID::DeviceIndex::LeftIndex]); |
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} |
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void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center) { |
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@ -482,7 +482,7 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center |
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DrawSymbol(p, center + QPoint(-26, 66), Symbol::House, 5); |
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// Draw battery
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DrawBattery(p, center + QPoint(110, -140), battery_values[1]); |
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DrawBattery(p, center + QPoint(110, -140), battery_values[Core::HID::DeviceIndex::RightIndex]); |
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} |
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void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) { |
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@ -618,8 +618,8 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) |
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DrawSymbol(p, center + QPoint(50, 60), Symbol::House, 4.2f); |
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// Draw battery
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DrawBattery(p, center + QPoint(-100, -160), battery_values[0]); |
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DrawBattery(p, center + QPoint(40, -160), battery_values[1]); |
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DrawBattery(p, center + QPoint(-100, -160), battery_values[Core::HID::DeviceIndex::LeftIndex]); |
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DrawBattery(p, center + QPoint(40, -160), battery_values[Core::HID::DeviceIndex::RightIndex]); |
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} |
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void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF center) { |
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@ -720,9 +720,8 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen |
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DrawSymbol(p, center + QPoint(161, 37), Symbol::House, 2.75f); |
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// Draw battery
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DrawBattery(p, center + QPoint(-200, 110), battery_values[0]); |
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DrawBattery(p, center + QPoint(-30, 110), battery_values[1]); |
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DrawBattery(p, center + QPoint(130, 110), battery_values[2]); |
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DrawBattery(p, center + QPoint(-200, 110), battery_values[Core::HID::DeviceIndex::LeftIndex]); |
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DrawBattery(p, center + QPoint(130, 110), battery_values[Core::HID::DeviceIndex::RightIndex]); |
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} |
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void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) { |
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@ -812,7 +811,7 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) |
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DrawSymbol(p, center + QPoint(29, -56), Symbol::House, 3.9f); |
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// Draw battery
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DrawBattery(p, center + QPoint(-30, -160), battery_values[0]); |
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DrawBattery(p, center + QPoint(-30, -160), battery_values[Core::HID::DeviceIndex::LeftIndex]); |
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} |
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void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) { |
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@ -868,7 +867,7 @@ void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) { |
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DrawCircleButton(p, center + QPoint(0, -44), button_values[Plus], 8); |
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// Draw battery
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DrawBattery(p, center + QPoint(-30, -165), battery_values[0]); |
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DrawBattery(p, center + QPoint(-30, -165), battery_values[Core::HID::DeviceIndex::LeftIndex]); |
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} |
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constexpr std::array<float, 13 * 2> symbol_a = { |
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