3 changed files with 127 additions and 0 deletions
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2src/video_core/CMakeLists.txt
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45src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
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80src/video_core/renderer_vulkan/vk_shader_decompiler.h
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <sirit/sirit.h>
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#include "common/assert.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/shader_header.h"
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#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
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#include "video_core/shader/shader_ir.h"
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namespace Vulkan::VKShader { |
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using namespace VideoCommon::Shader; |
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using ShaderStage = Tegra::Engines::Maxwell3D::Regs::ShaderStage; |
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class SPIRVDecompiler : public Sirit::Module { |
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public: |
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explicit SPIRVDecompiler(const ShaderIR& ir, ShaderStage stage) |
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: Module(0x00010300), ir{ir}, stage{stage}, header{ir.GetHeader()} {} |
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void Decompile() { |
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UNIMPLEMENTED(); |
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} |
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ShaderEntries GetShaderEntries() const { |
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UNIMPLEMENTED(); |
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return {}; |
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} |
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private: |
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const ShaderIR& ir; |
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const ShaderStage stage; |
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const Tegra::Shader::Header header; |
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}; |
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DecompilerResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage) { |
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auto decompiler = std::make_unique<SPIRVDecompiler>(ir, stage); |
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decompiler->Decompile(); |
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return {std::move(decompiler), decompiler->GetShaderEntries()}; |
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} |
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} // namespace Vulkan::VKShader
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// Copyright 2019 yuzu Emulator Project |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include <array> |
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#include <memory> |
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#include <set> |
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#include <utility> |
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#include <vector> |
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#include <sirit/sirit.h> |
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#include "common/common_types.h" |
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#include "video_core/engines/maxwell_3d.h" |
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#include "video_core/shader/shader_ir.h" |
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namespace VideoCommon::Shader { |
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class ShaderIR; |
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} |
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namespace Vulkan::VKShader { |
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using Maxwell = Tegra::Engines::Maxwell3D::Regs; |
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using SamplerEntry = VideoCommon::Shader::Sampler; |
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constexpr u32 DESCRIPTOR_SET = 0; |
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class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer { |
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public: |
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explicit constexpr ConstBufferEntry(const VideoCommon::Shader::ConstBuffer& entry, u32 index) |
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: VideoCommon::Shader::ConstBuffer{entry}, index{index} {} |
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constexpr u32 GetIndex() const { |
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return index; |
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} |
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private: |
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u32 index{}; |
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}; |
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class GlobalBufferEntry { |
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public: |
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explicit GlobalBufferEntry(u32 cbuf_index, u32 cbuf_offset) |
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: cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset} {} |
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u32 GetCbufIndex() const { |
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return cbuf_index; |
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} |
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u32 GetCbufOffset() const { |
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return cbuf_offset; |
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} |
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private: |
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u32 cbuf_index{}; |
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u32 cbuf_offset{}; |
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}; |
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struct ShaderEntries { |
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u32 const_buffers_base_binding{}; |
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u32 global_buffers_base_binding{}; |
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u32 samplers_base_binding{}; |
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std::vector<ConstBufferEntry> const_buffers; |
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std::vector<GlobalBufferEntry> global_buffers; |
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std::vector<SamplerEntry> samplers; |
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std::set<u32> attributes; |
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std::array<bool, Maxwell::NumClipDistances> clip_distances{}; |
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std::size_t shader_length{}; |
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Sirit::Id entry_function{}; |
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std::vector<Sirit::Id> interfaces; |
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}; |
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using DecompilerResult = std::pair<std::unique_ptr<Sirit::Module>, ShaderEntries>; |
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DecompilerResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage); |
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} // namespace Vulkan::VKShader |
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