5 changed files with 121 additions and 0 deletions
-
2src/audio_core/CMakeLists.txt
-
71src/audio_core/algorithm/interpolate.cpp
-
43src/audio_core/algorithm/interpolate.h
-
3src/audio_core/audio_renderer.cpp
-
2src/audio_core/audio_renderer.h
@ -0,0 +1,71 @@ |
|||||
|
// Copyright 2018 yuzu Emulator Project
|
||||
|
// Licensed under GPLv2 or any later version
|
||||
|
// Refer to the license.txt file included.
|
||||
|
|
||||
|
#define _USE_MATH_DEFINES
|
||||
|
|
||||
|
#include <algorithm>
|
||||
|
#include <cmath>
|
||||
|
#include <vector>
|
||||
|
#include "audio_core/algorithm/interpolate.h"
|
||||
|
#include "common/common_types.h"
|
||||
|
#include "common/logging/log.h"
|
||||
|
|
||||
|
namespace AudioCore { |
||||
|
|
||||
|
/// The Lanczos kernel
|
||||
|
static double Lanczos(size_t a, double x) { |
||||
|
if (x == 0.0) |
||||
|
return 1.0; |
||||
|
const double px = M_PI * x; |
||||
|
return a * std::sin(px) * std::sin(px / a) / (px * px); |
||||
|
} |
||||
|
|
||||
|
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio) { |
||||
|
if (input.size() < 2) |
||||
|
return {}; |
||||
|
|
||||
|
if (ratio <= 0) { |
||||
|
LOG_CRITICAL(Audio, "Nonsensical interpolation ratio {}", ratio); |
||||
|
ratio = 1.0; |
||||
|
} |
||||
|
|
||||
|
if (ratio != state.current_ratio) { |
||||
|
const double cutoff_frequency = std::min(0.5 / ratio, 0.5 * ratio); |
||||
|
state.nyquist = CascadingFilter::LowPass(std::clamp(cutoff_frequency, 0.0, 0.4), 3); |
||||
|
state.current_ratio = ratio; |
||||
|
} |
||||
|
state.nyquist.Process(input); |
||||
|
|
||||
|
constexpr size_t taps = InterpolationState::lanczos_taps; |
||||
|
const size_t num_frames = input.size() / 2; |
||||
|
|
||||
|
std::vector<s16> output; |
||||
|
output.reserve(static_cast<size_t>(input.size() / ratio + 4)); |
||||
|
|
||||
|
double& pos = state.position; |
||||
|
auto& h = state.history; |
||||
|
for (size_t i = 0; i < num_frames; ++i) { |
||||
|
std::rotate(h.begin(), h.end() - 1, h.end()); |
||||
|
h[0][0] = input[i * 2 + 0]; |
||||
|
h[0][1] = input[i * 2 + 1]; |
||||
|
|
||||
|
while (pos <= 1.0) { |
||||
|
double l = 0.0; |
||||
|
double r = 0.0; |
||||
|
for (size_t j = 0; j < h.size(); j++) { |
||||
|
l += Lanczos(taps, pos + j - taps + 1) * h[j][0]; |
||||
|
r += Lanczos(taps, pos + j - taps + 1) * h[j][1]; |
||||
|
} |
||||
|
output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0))); |
||||
|
output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0))); |
||||
|
|
||||
|
pos += ratio; |
||||
|
} |
||||
|
pos -= 1.0; |
||||
|
} |
||||
|
|
||||
|
return output; |
||||
|
} |
||||
|
|
||||
|
} // namespace AudioCore
|
||||
@ -0,0 +1,43 @@ |
|||||
|
// Copyright 2018 yuzu Emulator Project |
||||
|
// Licensed under GPLv2 or any later version |
||||
|
// Refer to the license.txt file included. |
||||
|
|
||||
|
#pragma once |
||||
|
|
||||
|
#include <array> |
||||
|
#include <vector> |
||||
|
#include "audio_core/algorithm/filter.h" |
||||
|
#include "common/common_types.h" |
||||
|
|
||||
|
namespace AudioCore { |
||||
|
|
||||
|
struct InterpolationState { |
||||
|
static constexpr size_t lanczos_taps = 4; |
||||
|
static constexpr size_t history_size = lanczos_taps * 2 - 1; |
||||
|
|
||||
|
double current_ratio = 0.0; |
||||
|
CascadingFilter nyquist; |
||||
|
std::array<std::array<s16, 2>, history_size> history = {}; |
||||
|
double position = 0; |
||||
|
}; |
||||
|
|
||||
|
/// Interpolates input signal to produce output signal. |
||||
|
/// @param input The signal to interpolate. |
||||
|
/// @param ratio Interpolation ratio. |
||||
|
/// ratio > 1.0 results in fewer output samples. |
||||
|
/// ratio < 1.0 results in more output samples. |
||||
|
/// @returns Output signal. |
||||
|
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio); |
||||
|
|
||||
|
/// Interpolates input signal to produce output signal. |
||||
|
/// @param input The signal to interpolate. |
||||
|
/// @param input_rate The sample rate of input. |
||||
|
/// @param output_rate The desired sample rate of the output. |
||||
|
/// @returns Output signal. |
||||
|
inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, |
||||
|
u32 input_rate, u32 output_rate) { |
||||
|
const double ratio = static_cast<double>(input_rate) / static_cast<double>(output_rate); |
||||
|
return Interpolate(state, std::move(input), ratio); |
||||
|
} |
||||
|
|
||||
|
} // namespace AudioCore |
||||
Write
Preview
Loading…
Cancel
Save
Reference in new issue