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@ -38,7 +38,7 @@ public: |
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virtual ~RendererBase(); |
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/// Initialize the renderer |
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virtual bool Init() = 0; |
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[[nodiscard]] virtual bool Init() = 0; |
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/// Shutdown the renderer |
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virtual void ShutDown() = 0; |
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@ -49,43 +49,43 @@ public: |
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// Getter/setter functions: |
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// ------------------------ |
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f32 GetCurrentFPS() const { |
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[[nodiscard]] f32 GetCurrentFPS() const { |
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return m_current_fps; |
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} |
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int GetCurrentFrame() const { |
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[[nodiscard]] int GetCurrentFrame() const { |
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return m_current_frame; |
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} |
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RasterizerInterface& Rasterizer() { |
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[[nodiscard]] RasterizerInterface& Rasterizer() { |
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return *rasterizer; |
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} |
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const RasterizerInterface& Rasterizer() const { |
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[[nodiscard]] const RasterizerInterface& Rasterizer() const { |
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return *rasterizer; |
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} |
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Core::Frontend::GraphicsContext& Context() { |
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[[nodiscard]] Core::Frontend::GraphicsContext& Context() { |
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return *context; |
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} |
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const Core::Frontend::GraphicsContext& Context() const { |
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[[nodiscard]] const Core::Frontend::GraphicsContext& Context() const { |
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return *context; |
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} |
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Core::Frontend::EmuWindow& GetRenderWindow() { |
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[[nodiscard]] Core::Frontend::EmuWindow& GetRenderWindow() { |
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return render_window; |
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} |
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const Core::Frontend::EmuWindow& GetRenderWindow() const { |
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[[nodiscard]] const Core::Frontend::EmuWindow& GetRenderWindow() const { |
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return render_window; |
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} |
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RendererSettings& Settings() { |
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[[nodiscard]] RendererSettings& Settings() { |
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return renderer_settings; |
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} |
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const RendererSettings& Settings() const { |
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[[nodiscard]] const RendererSettings& Settings() const { |
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return renderer_settings; |
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} |
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