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@ -4,8 +4,10 @@ |
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#pragma once |
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#include <array> |
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#include <vector> |
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#include "common/common_funcs.h" |
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#include "common/common_types.h" |
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#include "video_core/command_classes/nvdec_common.h" |
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@ -20,11 +22,53 @@ public: |
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/// Compose the VP8 header of the frame for FFmpeg decoding |
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[[nodiscard]] const std::vector<u8>& ComposeFrameHeader( |
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const NvdecCommon::NvdecRegisters& state, bool is_first_frame = false); |
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const NvdecCommon::NvdecRegisters& state); |
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private: |
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std::vector<u8> frame; |
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GPU& gpu; |
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struct VP8PictureInfo { |
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INSERT_PADDING_WORDS_NOINIT(14); |
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u16 frame_width; // actual frame width |
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u16 frame_height; // actual frame height |
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u8 key_frame; |
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u8 version; |
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union { |
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u8 raw; |
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BitField<0, 2, u8> tile_format; |
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BitField<2, 3, u8> gob_height; |
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BitField<5, 3, u8> reserverd_surface_format; |
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}; |
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u8 error_conceal_on; // 1: error conceal on; 0: off |
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u32 first_part_size; // the size of first partition(frame header and mb header partition) |
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u32 hist_buffer_size; // in units of 256 |
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u32 vld_buffer_size; // in units of 1 |
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// Current frame buffers |
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std::array<u32, 2> frame_stride; // [y_c] |
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u32 luma_top_offset; // offset of luma top field in units of 256 |
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u32 luma_bot_offset; // offset of luma bottom field in units of 256 |
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u32 luma_frame_offset; // offset of luma frame in units of 256 |
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u32 chroma_top_offset; // offset of chroma top field in units of 256 |
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u32 chroma_bot_offset; // offset of chroma bottom field in units of 256 |
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u32 chroma_frame_offset; // offset of chroma frame in units of 256 |
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INSERT_PADDING_BYTES_NOINIT(0x1c); // NvdecDisplayParams |
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// Decode picture buffer related |
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s8 current_output_memory_layout; |
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// output NV12/NV24 setting. index 0: golden; 1: altref; 2: last |
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std::array<s8, 3> output_memory_layout; |
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u8 segmentation_feature_data_update; |
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INSERT_PADDING_BYTES_NOINIT(3); |
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// ucode return result |
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u32 result_value; |
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std::array<u32, 8> partition_offset; |
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INSERT_PADDING_WORDS_NOINIT(3); |
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}; |
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static_assert(sizeof(VP8PictureInfo) == 0xc0, "PictureInfo is an invalid size"); |
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}; |
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} // namespace Decoder |
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