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@ -93,7 +93,8 @@ void LogSettings() { |
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LogSetting("Renderer_FrameLimit", Settings::values.frame_limit); |
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LogSetting("Renderer_FrameLimit", Settings::values.frame_limit); |
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LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache); |
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LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache); |
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LogSetting("Renderer_UseAccurateGpuEmulation", Settings::values.use_accurate_gpu_emulation); |
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LogSetting("Renderer_UseAccurateGpuEmulation", Settings::values.use_accurate_gpu_emulation); |
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LogSetting("Renderer_UseAsynchronousGpuEmulation", Settings::values.use_asynchronous_gpu_emulation); |
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LogSetting("Renderer_UseAsynchronousGpuEmulation", |
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Settings::values.use_asynchronous_gpu_emulation); |
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LogSetting("Audio_OutputEngine", Settings::values.sink_id); |
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LogSetting("Audio_OutputEngine", Settings::values.sink_id); |
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LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching); |
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LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching); |
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LogSetting("Audio_OutputDevice", Settings::values.audio_device_id); |
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LogSetting("Audio_OutputDevice", Settings::values.audio_device_id); |
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