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Make a GPU class in VideoCore to contain the GPU state.
Make a GPU class in VideoCore to contain the GPU state.
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.nce_cpp
20 changed files with 125 additions and 76 deletions
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2src/core/CMakeLists.txt
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2src/core/core.cpp
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7src/core/core.h
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12src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
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5src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h
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7src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
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5src/core/hle/service/nvdrv/devices/nvhost_gpu.h
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7src/core/hle/service/nvdrv/nvdrv.cpp
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3src/video_core/CMakeLists.txt
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33src/video_core/command_processor.cpp
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4src/video_core/command_processor.h
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4src/video_core/engines/fermi_2d.cpp
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10src/video_core/engines/fermi_2d.h
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4src/video_core/engines/maxwell_3d.cpp
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10src/video_core/engines/maxwell_3d.h
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4src/video_core/engines/maxwell_compute.cpp
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10src/video_core/engines/maxwell_compute.h
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55src/video_core/gpu.h
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8src/video_core/memory_manager.cpp
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9src/video_core/memory_manager.h
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// Copyright 2018 yuzu Emulator Project |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include <memory> |
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#include <unordered_map> |
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#include "common/common_types.h" |
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#include "video_core/engines/fermi_2d.h" |
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#include "video_core/engines/maxwell_3d.h" |
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#include "video_core/engines/maxwell_compute.h" |
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#include "video_core/memory_manager.h" |
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namespace Tegra { |
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enum class EngineID { |
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FERMI_TWOD_A = 0x902D, // 2D Engine |
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MAXWELL_B = 0xB197, // 3D Engine |
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MAXWELL_COMPUTE_B = 0xB1C0, |
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KEPLER_INLINE_TO_MEMORY_B = 0xA140, |
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MAXWELL_DMA_COPY_A = 0xB0B5, |
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}; |
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class GPU final { |
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public: |
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GPU() { |
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memory_manager = std::make_unique<MemoryManager>(); |
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maxwell_3d = std::make_unique<Engines::Maxwell3D>(); |
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fermi_2d = std::make_unique<Engines::Fermi2D>(); |
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maxwell_compute = std::make_unique<Engines::MaxwellCompute>(); |
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} |
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~GPU() = default; |
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/// Processes a command list stored at the specified address in GPU memory. |
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void ProcessCommandList(GPUVAddr address, u32 size); |
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std::unique_ptr<MemoryManager> memory_manager; |
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private: |
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/// Writes a single register in the engine bound to the specified subchannel |
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void WriteReg(u32 method, u32 subchannel, u32 value); |
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/// Mapping of command subchannels to their bound engine ids. |
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std::unordered_map<u32, EngineID> bound_engines; |
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/// 3D engine |
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std::unique_ptr<Engines::Maxwell3D> maxwell_3d; |
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/// 2D engine |
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std::unique_ptr<Engines::Fermi2D> fermi_2d; |
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/// Compute engine |
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std::unique_ptr<Engines::MaxwellCompute> maxwell_compute; |
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}; |
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} // namespace Tegra |
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